﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace SlayGUI.Components
{
    /// <summary>
    /// Interaction logic for Hexagon.xaml
    /// </summary>
    public partial class Hexagon : UserControl
    {
        private bool isTree;
        public bool IsTree
        {
            get
            {
                return isTree;
            }
            set
            {
                isTree = value;
            }
        }

        bool isCapital;

        private Brush fillBrush;
        public Brush FillBrush
        {
            get
            {
                return fillBrush;
            }
            set
            {
                fillBrush = value;
            }
        }

        Hexagon capital;

        public Hexagon(Color fillColor)
        {
            InitializeComponent();
            fillBrush = new SolidColorBrush(fillColor);
        }
    }
}
